Introduction to Game Programming: Using C# and Unity 3D by Vahé Karamian
Chapter 5 - Creating the User Interface
Basics of Game Mechanics
User Interface (UI) design is a very important aspect of any software system. After all, this is how your users are going to be able to interact with your applications, games and environments. In this chapter we are going to take a look at the new UI architecture availa-ble with Unity 5. If you have done any development in older versions of Unity, you will appreciate the new enhancement that are made in the new release of Unity 5.
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ISBN: 9780997148404
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